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	<title>Frame by Frame &#187; technology</title>
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	<link>http://www.jaa-editing.com/wordpress</link>
	<description>The blog of Judith Allen - freelance editor, NFTS Graduate.</description>
	<lastBuildDate>Wed, 21 Apr 2010 20:57:43 +0000</lastBuildDate>
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		<title>The future&#8217;s 3D?</title>
		<link>http://www.jaa-editing.com/wordpress/2010/04/the-futures-3d/</link>
		<comments>http://www.jaa-editing.com/wordpress/2010/04/the-futures-3d/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 20:57:37 +0000</pubDate>
		<dc:creator>Judith Allen</dc:creator>
				<category><![CDATA[technology]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.jaa-editing.com/wordpress/?p=201</guid>
		<description><![CDATA[ I'm beginning to understand the appeal a bit more now that I've been able to view things such as football and rugby matches in 3D, and now that people are becoming more familiar with the techniques to correctly shoot for 3D.

I'm not bothered about the new technologies and terminologies so much. I generally enjoy the challenges and opportunities to see how new methodologies can be used in storytelling. It's the creative implications that this could have for editors, as well as the cast and crew of any given production, that concerns me.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been reminded by the recent postings of those lucky enough to go to NAB this year (although really I can&#8217;t complain too much, given that the volcanic activity of Iceland would mean that I&#8217;d currently be stranded in Vegas if I&#8217;d attended) that I never made my update on the Broadcast Video Expo 2010.</p>
<p>The theme of the show was undoubtedly 3D, with a lot of blu-ray worked in on the side (and often at the same time). I&#8217;m beginning to understand the appeal a bit more now that I&#8217;ve been able to view things such as football and rugby matches in 3D, and now that people are becoming more familiar with the techniques to correctly shoot for 3D.</p>
<p>I&#8217;m not bothered about the new technologies and terminologies so much. I generally <strong>enjoy </strong>the challenges and opportunities to see how new methodologies can be used in storytelling. It&#8217;s the <em>creative</em> implications that this could have for editors, as well as the cast and crew of any given production, that concerns me.</p>
<p>Previously, a &#8216;bad&#8217; shot (from the perspective of the DoP) could be used if the performance justified it, or if the other options were perhaps even less appealing. Consider the number of shots in features which may have an unintentional soft focus on an actor&#8217;s mid-shot, or a boom pole in view. The sort of thing that the IMDb fanatics add to the <a href="http://www.imdb.com/Sections/Goofs/" target="_blank">goofs</a> section on a film&#8217;s page. During the editing process the DoP may have complained, and there would have been interaction on what <em>they</em> noticed about the shot versus what the <em>audience</em> would ever notice, and the shot would make it in or not based on a range of creative and perhaps technical considerations.</p>
<p>However, with the absolute <span style="text-decoration: underline;">need</span> for cameras to be aligned correctly in order for the stereoscopic effect to correctly function minus the headaches which so often resulted in the &#8216;early&#8217; days of polarised 3D (now termed &#8220;retinal rivalry&#8221;); a performance could be <em>ideal</em>, the most perfect emotional response for the scene, and it would be completely unusable. And not just within a single shot &#8211; the transition <strong>between</strong> shots also comes in to play. Whilst a certain workaround is referred to as making an &#8220;active depth cut&#8221; in which the transition is smoothened through slight animation, there&#8217;s a limit to the damage control that can be done. And to what extent will scenes now <strong>have </strong>to be storyboarded/ pre-visualised? Will this necessarily be with or without the editor?</p>
<p>A lot of this could be vital to workflow &#8211; is a film cut in 2D (with the &#8220;left eye&#8221;, traditionally) and then merely conformed in 3D, or should all work be done in 3D from the start, with takes selected on their ability to merge with each other and draw attention to the correct part of the screen? All of which will of course have to be done in full-res, with frequent viewings on large screens.</p>
<p>That said, the two full-length features I&#8217;ve seen in 3D so far have been amazing &#8211; although there is perhaps something to be said that they&#8217;ve both been animated films (<em>Up </em>and <em>Coraline</em>), for which the workflow is traditionally much more suited to planning cuts before the action is filmed. And of course both <em>Avatar</em> and <em>Alice</em> were heavily built by VFX crews.</p>
<p>Ultimately, the future <em>may</em> be 3D, but for now I <a href="http://www.jaa-editing.com/wordpress/2008/02/3d-a-technological-breakthrough-or-major-threat-to-filmmaking-as-we-know-it/" target="_self">remain skeptical</a> on claims that it&#8217;s going to be the revolution akin to the transition from silent films to &#8220;talkies&#8221; that its supporters claim.</p>
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		<title>The editors&#8217; toolkit of the future</title>
		<link>http://www.jaa-editing.com/wordpress/2008/06/the-editors-toolkit-of-the-future/</link>
		<comments>http://www.jaa-editing.com/wordpress/2008/06/the-editors-toolkit-of-the-future/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 22:44:57 +0000</pubDate>
		<dc:creator>Judith Allen</dc:creator>
				<category><![CDATA[general musings on a theme of editing]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[NFTS]]></category>

		<guid isPermaLink="false">http://www.jaa-editing.com/wordpress/?p=39</guid>
		<description><![CDATA[Today another editor on my course came into my room sounding rather excited about Microsoft&#8217;s latest announcement for user interfacing &#8211; the Windows 7 multi-touch: Video: Multi-Touch in Windows 7 This of course is a subject we&#8217;ve all discussed before &#8211; what if editing could have the user interface of Minority Report? In the film, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">Today another editor on my course came into my room sounding rather excited about Microsoft&#8217;s latest announcement for user interfacing &#8211; the <a href="http://windowsvistablog.com/blogs/windowsvista/archive/2008/05/27/microsoft-demonstrates-multi-touch.aspx" target="_blank">Windows 7 multi-touch</a>:</p>
<p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="432" height="364" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="msn_soapbox" /><param name="flashvars" value="c=v&amp;v=8700c7ff-546f-4e1d-85f7-65659dd1f14f&amp;ifs=true&amp;fr=shared&amp;mkt=en-US" /><param name="src" value="http://images.video.msn.com/flash/soapbox1_1.swf" /><embed type="application/x-shockwave-flash" width="432" height="364" src="http://images.video.msn.com/flash/soapbox1_1.swf" flashvars="c=v&amp;v=8700c7ff-546f-4e1d-85f7-65659dd1f14f&amp;ifs=true&amp;fr=shared&amp;mkt=en-US" name="msn_soapbox"></embed></object><br />
<a title="Multi-Touch in Windows 7" href="http://video.msn.com/video.aspx?mkt=en-US&amp;playlist=videoByUuids:uuids:8700c7ff-546f-4e1d-85f7-65659dd1f14f&amp;showPlaylist=true&amp;from=msnvideo" target="_new">Video: Multi-Touch in Windows 7</a></center></p>
<p>This of course is a subject we&#8217;ve all discussed before &#8211; what if editing could have the user interface of <a href="http://imdb.com/title/tt0181689/" target="_blank">Minority Report</a>?</p>
<p><center><a href="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/06/6.jpg"><img class="aligncenter size-medium wp-image-38" title="Minority Report interface" src="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/06/6-300x168.jpg" alt="" width="300" height="168" /></a></center></p>
<p>In the film, Tom Cruise reviews video footage of a crime (that has yet to happen, but that&#8217;s irrelevant here) and utilises all manner of time-lapse, zoom and selection tools via a pair of gloves and a projector.</p>
<p><center><a href="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/06/4.jpg"><img class="aligncenter size-medium wp-image-37" title="Glove interface" src="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/06/4-300x168.jpg" alt="Minority Report cap" width="300" height="168" /></a></center></p>
<p>The potential has always been obvious &#8211; mapping functions on an editing system to certain gestures (in the same way they can be <a href="http://www.jaa-editing.com/wordpress/2008/03/shuttlepro-v2/">mapped to buttons on the shuttlepro</a>) to start with, with more specialist applications being developed to relate those gestures to certain areas of the screen/room or depending on the toolset you&#8217;d like to access at the time&#8230;. but with the <a href="http://en.wikipedia.org/wiki/Wii_Remote">wii remote</a> and now the promised multi-touch mapping to multiple features and becoming a part of regular useage, the future seems to look bright. We&#8217;re getting there. Now just to combine them and not actually need a physical connection to input data.</p>
<p>Another &#8216;future&#8217; development that came to my attention recently was in the 20th June issue of <a href="http://www.broadcastnow.co.uk/">Broadcast</a> &#8211; the UK TV trade paper. Within a more general section hypothesising the technology available in 2012 (with a fair number of mentions given to stereoscopic techniques, <a href="http://www.jaa-editing.com/wordpress/2008/02/3d-a-technological-breakthrough-or-major-threat-to-filmmaking-as-we-know-it/">also known as 3D and previously discussed in this blog</a>), there was a mention of the implications for post-production involved in tapeless filming. If rushes/ dailies are recorded straight to a disc, could that disc be part of a network which also includes an edit suite? How soon could editing theoretically begin after filming starts? And if an editor is on set/ receiving footage in real-time even in a remote location, how would that alter their role &#8211; as well as that of the director and cinematographer?</p>
<p>As a recent entrant to the post-production business, it&#8217;s easy for me to think of the current processes as how they&#8217;ve always been. My technological progression has more or less been from Premiere to various versions of Final Cut and Avid. As part of the Editing MA at the NFTS we do two excercises on Steenbecks with 16mm film, and I have a vague recollection of witnessing linear editing at Oxford Road in Manchester during some BBC outreach programme I participated in during my school years. Unless an article or book is specifically referring to the physical techniques involved, the view seems to be that the editor&#8217;s role and input has stayed largely the same over the conversion to digital even if the techniques have changed. But as I prepare to start my professional career (with any luck) with the tools that I think will see me through for the time being at least, I do wonder how different the job will look and <em>be</em> in 40 years&#8217; time.</p>
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		<title>ShuttlePRO v.2</title>
		<link>http://www.jaa-editing.com/wordpress/2008/03/shuttlepro-v2/</link>
		<comments>http://www.jaa-editing.com/wordpress/2008/03/shuttlepro-v2/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 10:28:58 +0000</pubDate>
		<dc:creator>Judith Allen</dc:creator>
				<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.jaa-editing.com/wordpress/?p=12</guid>
		<description><![CDATA[This is my latest toy.  It&#8217;s a Contour ShuttlePRO v.2, USB interface, 15 customisable buttons (plus jog/shuttle), a shed load of application pre-loads, plus import/export on your custom settings whenever you take it anywhere else. In Avid, the inner dial will move your playhead along one frame at a time (at just the right sensitivity), and the outer will play your [...]]]></description>
			<content:encoded><![CDATA[<p ALIGN="center"><a TARGET="_blank" HREF="http://astore.amazon.co.uk/jaed-21/detail/B00027X2YM/026-5224762-1202868" TITLE="Buy ShuttlePRO v2 from Amazon"><img SRC="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/03/shuttleprov2blanksmall.jpg" ALT="Shuttlepro" /></a></p>
<p>This is my latest toy.  It&#8217;s a <a TARGET="_blank" HREF="http://www.contourdesign.com/shuttlepro/">Contour ShuttlePRO v.2</a>, USB interface, 15 customisable buttons (plus jog/shuttle), a shed load of application pre-loads, plus import/export on your custom settings whenever you take it anywhere else.</p>
<p>In Avid, the inner dial will move your playhead along one frame at a time (at just the right sensitivity), and the outer will play your video at normal speed, increased speed, reverse speed&#8230;. basically the same as tapping the J and L keys multiple times, but in a far more ergonomic and inutitive way. One  minor grumble that there&#8217;s no lock to keep the video playing at normal speed as you&#8217;d get on a <a TARGET="_blank" HREF="http://www.steenbeck.com/">Steenbeck</a> or a <a TARGET="_blank" HREF="http://www.geebroadcast.co.uk/LWKS/lwks_home.htm">Lightworks</a> console, but it&#8217;s easy enough to adjust your hand and/or map a button or two to the relevant function.</p>
<p>I&#8217;ve put it on the left of the keyboard so that I can simultaneously use the shuttlepro and the mouse, though I&#8217;m not sure it&#8217;s possible to entirely omit the need for the keyboard &#8211; I have settings for digitising, assembling/ editing and trimming (see below the cut), and rather than go up to the drop down menu to select the exact setting I need for a certain splice, it&#8217;s easier to just press the corresponding key.</p>
<p>I&#8217;m still changing some of the settings and buttons since I got it a fortnight or so ago to find the best positions and keystroke replacements, but so long as I remember it&#8217;s there I&#8217;ve found that my editing speed has significantly increased  as I&#8217;ve become more used to the shuttlepro interface.  I&#8217;d definitely recommend it &#8211; and for video editing, the 15 button shuttlePRO is a must &#8211; its smaller cousin the <a TARGET="_blank" HREF="http://www.contourdesign.com/shuttlepro/shuttlexpress.htm">ShuttleXpress</a> has just 5 buttons in addition to the jog/ shuttle wheel, and finding your way around the larger version isn&#8217;t as intimidating as it may look at first.</p>
<p><span id="more-12"></span></p>
<p>Top row (some repeats to save switching modes constantly):</p>
<blockquote><p><strong>Digitise: </strong>1 - Capture tool (control-7), 2 &#8211; Audio tool (control-1), 3 - Record (control-G on my keyboard), 4 - stop capture (Esc)</p></blockquote>
<blockquote><p><strong>Assemble/ edit: </strong>1 &#8211;  Trim mode ([), 2 &#8211; Toggle trim (control-[ on my keyboard settings), 3 &#8211; toggle source/record (Esc), 4 &#8211; Timeline window (control-0)<strong> </strong></p></blockquote>
<blockquote><p><strong>Trim:</strong> 1 -  Trim mode ([), 2 &#8211; Toggle trim (control-[ on my keyboard settings), 3 &#8211; toggle source/record (Esc), 4 &#8211; Timeline window (control-0)</p></blockquote>
<p>Buttons 5-9 are the same on all of my settings, and although the jog/ shuttle is customisable by angle there&#8217;s really no better use in video editing than being able to scroll along your clip or timeline at your chosen speed.</p>
<blockquote><p><strong> All: </strong>5 - mark in (I), 6 - play backwards (J), 7 - play around (space bar), 8 - play forwards (L), 9 - mark out (O)</p></blockquote>
<p>Buttons 10 and 11 are the major addition to the v2, and actually rather handy to have so close to the shuttle for most modes</p>
<blockquote><p><strong>Digitise:</strong> 10 - mark subclip in (F1), 11 - mark subclip out (F2)</p></blockquote>
<blockquote><p><strong>Assemble/ edit: </strong>10 - zoom out on timeline (up arrow), 11 &#8211; zoom in on timeline (down arrow)</p></blockquote>
<blockquote><p><strong>Trim: </strong>10 &#8211; back one frame (,), 11 &#8211; forward one frame (.) &#8211; <em>larger trim amounts can be achieved by using buttons 6 and 8, which are mapped to the J and L keys </em></p></blockquote>
<p>Buttons 14 to 17 are the ones which change the most according to what I find I&#8217;m reaching for most often, and are often swapped since it&#8217;s significantly easier to reach buttons 16 and 17 with my thumb than it is to get 14 and 15.</p>
<blockquote><p><strong>Digitise:</strong> different coloured markers (F3-F7)</p></blockquote>
<blockquote><p><strong>Assemble/ edit:  </strong>14 &#8211; segment mode lift/overwrite (&#8216;), 15 &#8211; segment mode extract/splice in (;), 16 - overwrite (B), 17 &#8211; splice in (V)</p></blockquote>
<blockquote><p><strong>Trim: </strong>14 - match frame (F2 on my keyboard), 15 - add edit to black (alt-H), 16 - select all (control-A), 17 - deselect all (control-shift-A)</p></blockquote>
<p><a TITLE="Download settings." HREF="http://www.jaa-editing.com/wordpress/wp-content/uploads/2008/03/shuttlesettings.zip">Download settings.</a></p>
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